| Conditions | 1 |
| Paths | 1 |
| Total Lines | 23 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 2 | ||
| Bugs | 0 | Features | 0 |
| 1 | /** |
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| 14 | function(data) { |
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| 15 | this.buyUpgrade = function (player, upgrades, name, price, currency) { |
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| 16 | if (upgrades[name]) { |
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| 17 | return; |
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| 18 | } |
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| 19 | if (player.resources[currency].number >= price) { |
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| 20 | player.resources[currency].number -= price; |
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| 21 | upgrades[name] = true; |
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| 22 | } |
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| 23 | }; |
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| 24 | |||
| 25 | this.resetElement = function(player, element) { |
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| 26 | let exotic = data.elements[element].exotic; |
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| 27 | if (!player.resources[exotic].unlocked) { |
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| 28 | return; |
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| 29 | } |
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| 30 | |||
| 31 | let resources = player.resources; |
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| 32 | for (let resource of data.elements[element].includes) { |
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| 33 | resources[resource].number = 0; |
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| 34 | } |
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| 35 | }; |
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| 36 | } |
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| 37 | ]); |
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| 38 |